SimApi Convertor zsVec2LinearVec
static void SimApi::Convertor::zsVec2LinearVec(const zsVec3 &zsVec, LinearVec &linVec)
Description
Converts graphic engine vector to linear vector.
Parameters
zsVec - In parameter, the graphic engine vector (of type zsVec3)
linVec - Out parameter, linear vector (of type LinearVec)
Return
Type: void Description: The linear vector is returned in the linVec parameter
Remarks
The 3D engine and the simulation engine represent position vectors differently. When using 3D engine API, you must convert from the LinearVec type that is used by simulation engine to zsVec3 type that is used by 3D engine, and then convert the results in conversely. See "SIMBox Coordinates Systems" for more information.
Code Sample
See Also
linearVec2zsVec
angularVec2zsVec
zsVec2AngularVec
Related Links
SIMbox Coordinates Systems Overview
LinearVec
zsVec3