SMG ScenarioBehavior

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The SMG_ScenarioBehavior logic component is used much like general SLC to contain a list of properties which describes the interaction of the entity with the scenario.

Type: Logic Object Component
File: SMG_ScenarioBehavior.slc
Version: 450.1000.342.1


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Icon properties.png Properties

NameDescriptionMaxValueMinValueDisplayNameUnitTypeUnitName
PROP_BEHAVIOR_ALIGN_WITH_ROUTE  Tells whether to automatically align the entity with the first waypoint of the route it is attached to.  0  0  Auto Align  Default  Default 
PROP_BEHAVIOR_ALLOW_ATTACHMENTS  Used in the entity to entity-subpart attach mechanism to tell is an entity can be attached to the current entity  0  0    Default  Default 
PROP_BEHAVIOR_ATTACH_TO_ENTITY  Used in the entity to entity-subpart attach mechanism to tell which subparts are available on the entity to attach to  0  0  Attach To Entity  Entity Identifier  Entity Name 
PROP_BEHAVIOR_ATTACH_TO_SUBPART  Used in the entity to entity-subpart attach mechanism to tell which subpart to attach to  0  0  Attach To Subpart  Graphic Engine  Subpart Name 
PROP_BEHAVIOR_IS_MOVABLE  Tells if the entity can be moved (when working with the scenario builder)  0  0    Default  Default 
PROP_BEHAVIOR_IS_SAVED_IN_SNAPSHOT  Tells if the entity is saved by the snapshot system  0  0    Default  Default 
PROP_BEHAVIOR_SHOW_IN_SCENARIO_EDITOR  Tells whether the entity is visible in the Scenario Builder's entity type // list dialogs  0  0    Default  Default 

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Icon attributes.png Attributes

NameDescriptionParam1Param2DisplayNameUnitTypeUnitName
ATT_BEHAVIOR_IS_MOVABLE  Tells if the entity can be moved (when using the scenario builder)  bool &      Default  Default 
ATT_BEHAVIOR_IS_SAVED_IN_SNAPSHOT  Tells if the entity is saved by the snapshot system  bool &      Default  Default 

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Icon actions.png Actions

NameDescriptionParam1Param2DisplayNameUnitTypeUnitName
ACTION_BEHAVIOR_SET_IS_SAVED_IN_SNAPSHOT  Sets whether the entity is saved by the snapshot system  const bool      Default  Default 

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