Mesh Exporter

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The new SIMbox Mesh Exporter version 1.2.0.0 contains the following improvements:

  1. The Mesh Exporter supports Autodesk 3ds Max version 2010, 2011, 2012 with 32 and 64 bit.
  2. New interface – instead of a toolbar button, the exporter now has its own menu in the main application menu bar.
  3. Exporter can now export either to a folder of the user’s choice or to the current folder with a one-click process.
  4. When exporting an already-unified scene, the exporter correctly recognizes and outputs the already-unified object to mesh instead of attempting to unify the scene again.
  5. Exporter can handle scenes with multiple materials or with no materials at all.
  6. Animation is retained when the "Unify" button pressed.
  7. Groups are supported.
  8. Instead of bones, the "Unify" button produces easy-to-handle skeleton controllers in the shape of a bounding box.
  9. Exporter ignores existence of non-exportable objects instead of halting.
  10. Exporter can now handle geometry nodes other than editable poly or mesh, such as primitives or compound objects.
  11. Exporter now attempts to fix objects with negative scale.
  12. Exporter removes spaces in material names to make them compatible with simulation.
  13. Exporter removes spaces in file names to make them compatible with simulation.
  14. Exporter detects duplicate object names and renames the duplicates to prevent conflict.
  15. Numerous other bug fixes.