StationLoadOut

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The StationLoadOut output component is responsible for loading the weapons on the aircraft.

Type: Output Object Component
File: StationLoadOut.slc
Version: 450.1000.342.1


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Icon properties.png Properties

NameDescriptionMaxValueMinValueDisplayNameUnitTypeUnitName
PROP_STATION1_AVAILABLE_PYLON  Station available pylons  Station 1 Available Pylons  Default  Default 
PROP_STATION1_AVAILABLE_WEAPON  Station available weapon  Available Weapons (1)  Default  Default 
PROP_STATION1_PYLON_NAME  Station pylon file name    Default  Default 
PROP_STATION10_AVAILABLE_PYLON  Station available pylons  Available Pylons (10)  Default  Default 
PROP_STATION10_AVAILABLE_WEAPON  Station available weapon  Available Weapons (10)  Default  Default 
PROP_STATION10_PYLON_NAME  Station pylon file name    Default  Default 
PROP_STATION11_AVAILABLE_PYLON  Station available pylons  Available Pylons (11)  Default  Default 
PROP_STATION11_AVAILABLE_WEAPON  Station available weapon  Available Weapons (11)  Default  Default 
PROP_STATION11_PYLON_NAME  Station pylon file name    Default  Default 
PROP_STATION12_AVAILABLE_PYLON  Station available pylons  Available Pylons (12)  Default  Default 
PROP_STATION12_AVAILABLE_WEAPON  Station available weapon  Available Weapons (12)  Default  Default 
PROP_STATION12_PYLON_NAME  Station pylon file name    Default  Default 
PROP_STATION13_AVAILABLE_PYLON  Station available pylons  Available Pylons (13)  Default  Default 
PROP_STATION13_AVAILABLE_WEAPON  Station available weapon  Available Weapons (13)  Default  Default 
PROP_STATION13_PYLON_NAME  Station pylon file name    Default  Default 
PROP_STATION14_AVAILABLE_PYLON  Station available pylons  Available Pylons (14)  Default  Default 
PROP_STATION14_AVAILABLE_WEAPON  Station available weapon  Available Weapons (14)  Default  Default 
PROP_STATION14_PYLON_NAME  Station pylon file name    Default  Default 
PROP_STATION2_AVAILABLE_PYLON  Station available pylons  Available Pylons (2)  Default  Default 
PROP_STATION2_AVAILABLE_WEAPON  Station available weapon  Available Weapons (2)  Default  Default 
PROP_STATION2_PYLON_NAME  Station pylon file name    Default  Default 
PROP_STATION3_AVAILABLE_PYLON  Station available pylons  Available Pylons (3)  Default  Default 
PROP_STATION3_AVAILABLE_WEAPON  Station available weapon  Available Weapons (3)  Default  Default 
PROP_STATION3_PYLON_NAME  Station pylon file name    Default  Default 
PROP_STATION4_AVAILABLE_PYLON  Station available pylons  Available Pylons (4)  Default  Default 
PROP_STATION4_AVAILABLE_WEAPON  Station available weapon  Available Weapons (4)  Default  Default 
PROP_STATION4_PYLON_NAME  Station pylon file name    Default  Default 
PROP_STATION5_AVAILABLE_PYLON  Station available pylons  Available Pylons (5)  Default  Default 
PROP_STATION5_AVAILABLE_WEAPON  Station available weapon  Available Weapons (5)  Default  Default 
PROP_STATION5_PYLON_NAME  Station pylon file name    Default  Default 
PROP_STATION6_AVAILABLE_PYLON  Station available pylons  Available Pylons (6)  Default  Default 
PROP_STATION6_AVAILABLE_WEAPON  Station available weapon  Available Weapons (6)  Default  Default 
PROP_STATION6_PYLON_NAME  Station pylon file name    Default  Default 
PROP_STATION7_AVAILABLE_PYLON  Station available pylons  Available Pylons (7)  Default  Default 
PROP_STATION7_AVAILABLE_WEAPON  Station available weapon  Available Weapons (7)  Default  Default 
PROP_STATION7_PYLON_NAME  Station pylon file name    Default  Default 
PROP_STATION8_AVAILABLE_PYLON  Station available pylons  Available Pylons (8)  Default  Default 
PROP_STATION8_AVAILABLE_WEAPON  Station available weapon  Available Weapons (8)  Default  Default 
PROP_STATION8_PYLON_NAME  Station pylon file name    Default  Default 
PROP_STATION9_AVAILABLE_PYLON  Station available pylons  Available Pylons (9)  Default  Default 
PROP_STATION9_AVAILABLE_WEAPON  Station available weapon  Available Weapons (9)  Default  Default 
PROP_STATION9_PYLON_NAME  Station pylon file name    Default  Default 

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Icon attributes.png Attributes

NameDescriptionParam1Param2DisplayNameUnitTypeUnitName
ATT_PYLON_GRAPHIC_ID  Return the Pylon graphic ID (ZeusID)  const int  int &  Pylon Graphic ID  Default  Default 

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Icon actions.png Actions

NameDescriptionParam1Param2DisplayNameUnitTypeUnitName
ACTION_ATTACH_WEAPON_TO_STATION  weaponId ,stationNumber,numberOnStation. Attach the weapon id to station X in point Y (the second param represent stationNumber*100 + weapon number on station)  const int  const int    Default  Default 
ACTION_ATTACH_WEAPONS_BY_NAMES  Attach weapon by names        Default  Default 
ACTION_DETACH_WEAPON  weaponId .Detach the weapon id from the station he's attached to  const int      Default  Default 

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Icon attributes.png Required Attributes

Name
ATT_IS_AIR_BORN 
ATT_PLAYBACK_ENTITY_NAME_PREFIX 
ATT_SMS_NUMBER_OF_WEAPONS_ON_REQUESTED_STATION 
ATT_TYPE_NAME 
ATT_WEAPON_IDS_ON_STATION 
ATT_WEAPON_NAMES_ON_STATION 

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Icon actions.png Required Actions

Name
ACTION_SET_NAME 

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