SimApi Physics GetActorFromEntity 4

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Icon attributes.pngstatic NxActor* SimApi::Physics::GetActorFromEntity(const int i_EntityID, const string &i_ActorName)

    Description

    Returns A pointer to a PhysX actor, using non-unicode strings

    Parameters

    i_EntityID - The simulation entity id the actor is searched in
    i_ActorName - The actor name

    Return

    Type: NxActor *   Description: A pointer to a PhysX actor. NULL if the actor does not exist

    Remarks
    



    Code Sample
    

NxActor* pHummerWheel01 = SimApi::Physics::GetActorFromEntity(1,"wheel01");
pHummerWheel01->setMass(100.0f); // sets the mass to 100Kg


    See Also

    SimApi Physics