SimApi Convertor zsVec2LinearVec

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Icon attributes.pngstatic void SimApi::Convertor::zsVec2LinearVec(const zsVec3 &zsVec, LinearVec &linVec)


    Converts graphic engine vector to linear vector.


    zsVec - In parameter, the graphic engine vector (of type zsVec3)
    linVec - Out parameter, linear vector (of type LinearVec)


    Type: void   Description: The linear vector is returned in the linVec parameter


The 3D engine and the simulation engine represent position vectors differently. When using 3D engine API, you must convert from the LinearVec type that is used by simulation engine to zsVec3 type that is used by 3D engine, and then convert the results in conversely. See "SIMBox Coordinates Systems" for more information.

    Code Sample

    See Also




    Related Links

     SIMbox Coordinates Systems Overview