SimApi Convertor zsVec2AngularVec

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Icon attributes.pngstatic void SimApi::Convertor::zsVec2AngularVec(const zsVec3 &zsVec, AngularVec &angVec)


    Converts graphic engine vector to angular vec.


    zsVec - In parameter, the graphic engine vector (of type zsVec3)
    angVec - Out parameter, angular vector (of type AngularVec)


    Type: void   Description: The angular vector is returned in the angVec parameter


The 3D engine and the simulation engine represent orientation vectors differently. When using 3D engine API, you must convert from the AngularVec type that is used by simulation engine to zsVec3 type that is used by 3D engine, and then convert the results in conversely. See "SIMBox Coordinates Systems" for more information.

    Code Sample

    See Also




    Related Links

    SIMbox Coordinates Systems Overview