SMG EffectExplosion
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The SMG_EffectExplosion output component handles the Explosion effect.
Type: Output Object Component
File: SMG_EffectExplosion.slc
Version: 450.1000.342.1
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Properties
Name | Description | MaxValue | MinValue | DisplayName | UnitType | UnitName |
---|---|---|---|---|---|---|
PROP_ENTITY_TTL | Entity Time To Live (in seconds) | 0 | 0 | Default | Default |
Attributes
Name | Description | Param1 | Param2 | DisplayName | UnitType | UnitName |
---|---|---|---|---|---|---|
ATT_ENTITY_TTL | Entity Time To Live. The entity will be deleted on 0 | int & | Default | Default | ||
ATT_IS_ENTITY_TO_RECORD | Should the entity be recorded? | bool & | Default | Default |
Required Attributes
Name |
---|
ATT_3D_DESTROYED_OBJECT_HANDLE |
ATT_GROUND_EXPLOSION_EFFECT_NAME |